FRAGMENTS OF YOU

DESIGNER, UI/UX

Fragments of You is Hannah's first 3D game. It was developed by 5 game developers over 8 weeks, where Hannah's primary role was User Interface and Usability, as well as designing a significant portion of the 3D models.

 

The game revolves around the main character, a child, who's having a nightmare. Each level within the nightmare represents each of the five stages of grief, and represents the child coming to terms with their mother's death.